![]() Forknight's Heat Meter attack was dashing towards the player using a jetpack.The hitbox of the fork is smaller than the Forknight's, leaving a small area in the front where the player can interact with the Forknight without taking damage.This was due to a coding oversight where Forknight was never programmed to turn at destroyable objects. In the Preearlytestbuild, if a Forknight were to walk into a destroyable object, like a Breakable Door, it wouldn't turn around, instead just going through into the object.In Noise's Hardoween, Forknight is recoloured orange akin to red leicester cheese with a dark blue fork and armour.It's explained to wield its fork because all of them are simply trying to find their lunch. Despite its large weapon, the SAGE 2019 demo's manual states that Forknights are not trying to hurt the player.Pizzahead Boss fight (final boss phase 2). ![]() Avoid running into those."Ī Forknight usually walks around, wielding its own large fork, and (accidentally) hurts the player if touched from the front at a speed less than Mach 2. "These guards are actually off duty, they are just trying to find their lunch to eat with their giant forks. It wields a large, grey fork at all times. They wear shiny, silver knight armor, along with a small yellow-orange feather sticking out of its helmet. Forknights are very nervous-looking, cheese-like creatures.
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